Horizon Pre-Alpha

Unrevealed FPS game first sneak peak, style blocking. Next movies will show PCG created environments & more art-related entities.

Tech stack: Unreal Engine 5.3 | Houdini | ZBrush | Substance Painter | Blender | Affinity Photo | Affinity Designer | Terragen

UE technologies used: Nanite, Lumen, PCG, Blender Geometry Nodes bridge via AlterMesh

Responsibility: everything