My name is Artur Mandas and I am an artist and developer. For over ten years I have been working as a 3D generalist for different studios, and my clients include Sony, 3Net, Polsat, Finlandia, Mercedes, Play, Procter & Gamble, Gillette, Era GSM. I have experience in CGI projects and teams management.
I graduated from Warsaw School of Economics, where I obtained Master of Arts in Economics title at the faculty of Quantitative Methods and Information Systems. My second thesis was at the faculty of Finance and Banking, at the same university. My master thesis on IT projects risk analysis won the first prize in a national contest organized by Naukowe Towarzystwo Informatyki Ekonomicznej.
I started my professional career as a programmer and Business Intellligence consultant, only to switch a few years later to my love – computer graphics and game development.
Lately I worked mostly in game development field, as a 2D/3D Artist & Unity Game Developer at Samsung Electronics R&D Center, Warsaw, Poland. We created there 3 interesting games in a little over year: Futuracer, Ancient Adventurers and The Viking’s Run. My responsibilities on these projects included modeling & texturing of environment assets, level design, trailer creation (3DS Max, Photoshop, Zbrush, After Effects), programming of game logic (C#/Unity 3D).
I also collaborated on a short movie „The Game” (directed by Marcin Janiec) that won Polish Oscar qualification and numerous international awards. During this production I was responsible for modeling, lighting, animation, visual effects and rendering.
I am the author of several technical papers on information technology and economic issues. I used to write literary pieces – I won a honorable mention award in a contest of SuperNOWA publishing house regarding the sequel of Janusz A. Zajdel novel.
Currently I work on my own animated movie “Horizon” (http://hrzn.org) and my own computer games in Unity3D. All interested in participation and promotion are welcome.
Tools of my choice are: Houdini, 3DS Max, modo, ZBrush, Maya, Photoshop, After Effects, Illustrator, LightWave, Mudbox.
Thank you for visiting.